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Broadly SPeaking

"Mirabillis" translates roughly to "place of wonders" or "amazing/wonderful world" in the ancient language of the Honai, or early humans. While rarely used in day-to-day conversation it is the name for the whole world in which the known realms are sat; Mirabillis is the wide world of wonders wherein the lands under the sun and the abodes beneath the ground all have their being.


For those who understand such things, Mirabillis is the name of the great orb, or planet on which the vast oceans and varied lands of the realms - known and unknown - were placed by the gods of creation long before the ages of the Habens, Duarden, or Ghorsht.

 

According to the Wise Towers in Baaltar, Mirabillis is one of ten planetary bodies in the heavens. Each heavenly orb corresponds to an aspect of divine and natural order and is linked to various gods/goddesses across cultures. The ten heavenly bodies, all visible with the naked eye at varying times of the year and under certain circumstances are listed below along with their religious or astrological correspondences*. 


  •  Saeir - the orange sun that gives light and warmth to the realms in accordance with their position relative to the equator and the season. The sun is also a symbol of the father and patron of justice, truth, the will, success & triumph, fulfillment, providence, redemption, and destiny.
  • Arazeu the mother moon. Mistress of Mystery, lady of magic, childbirth, initiation, secrets, the hunt, and matron of tides and cycles.  
    • Azri the daughter moon. Spirit of freedom and defiance, the wild hunt, also reform and cordiality; aids the mother with tides and cycles.
  • Kepplan the divine messenger, inventor of letters, numbers, and glyphs. God and patron of travel, commerce, communication,  gambling, magic, law, transfer and reconciliation.
  • Amoris the lady of love, beauty, and luxury. Goddess of attraction - romantic and otherwise to include magnetism and the bringing of experiences to oneself, family, partnerships, sex and childbirth, combat and victory.
    • Lolustris, satellite and daughter or Amoris and sororal advocate of lust and sex, romantic manipulation, fidelity and infidelity, jealousy and trust, forgiveness, marriage and divorce. 
  • Azva or Neinz the warrior and protector, lord also of willpower, ambition, strength, cunning, strife and rage. God of smiths and armorers.
    • Gull, satellite and son of Azva/Neinz and fraternal sponsor of combat, martial preparedness, warrior prowess, revenge, punishment, the hunt, and metallurgy. God of murder, assassination, and execution. 
  • Thrombas the giant sphere god of fate, time, cycles, shadows, decay, destruction, death, the afterworld, order, structure, and discipline. Lord of proliferation and construction. 
    • Dmeas, satellite orb and daughter of Thrombas. Sister of the healer and the builder, also of sickness and disease. Goddess of the harvest and prosperity.


* Astrological information above is taken from the commonlore of the northern realms and midrealms which is largely informed by the combined and syncretized beliefs of the Guth-Umbrige amalgamation and later influences of the Baaltaran Empire and post-Imperial feudal order.